Planes of Existence Update 1 Changelog
Planes of Existence » Devlog
The goal of this update is to address some of the feedback recieved during the jam's testing period and to do things I should've done before shipping the game.
Gameplay:
- Skirmish planes will now have a 100% chance to spawn atleast 1 GHOUL up until Difficulty 3.
- You can now discard one soul at Graveyard Plane.
- CHIMERA now gives 1 less orb as a reward.
- APPARITION now gives 1 less orb as a reward.
Visuals:
- Fixed allignment of all gameplay objects (souls, enemies, powerups...). They should be all nice and centered now.
- Added text in top-right corner telling which plane of existence you are on right now.
Sound:
- Souls now play "Enemy Hit" sound, when destroyed
Wiki:
- Updated wiki to reflect on a new discard feature and removal of right arrow key functionality.
- Added a button instead of a <SPACE> prompt in the bottom right corner.
And yet, there is still more stuff to do:
- Add a HARD MODE.
- Add an ENDLESS MODE.
- Don't show any further pins in top-right small box at Difficulty 10.
- Add sound effects to every interaction in the game (primarily buffing).
- Change "press space to play" prompt in main menu to a button?
- Add an interactive tutorial or some kind of "helping hand" feature? Plus, a tutorial on how to click a mouse? Plus, a tutorial on how to read?
Files
planes_html.zip Play in browser
May 31, 2024
planes_win.zip 43 MB
May 31, 2024
planes_linux.zip 40 MB
May 31, 2024
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Planes of Existence
Big needle is about to sever the access to the other planes of existence. Collect souls before the divide is complete.
More posts
- Planes of Existence Update 2 ChangelogJun 10, 2024